Unity Certified Associate Preparatory Couse

An Introduction to Game Design

On the MOST popular game engine in the world!

Learn how to use Unity while making a game and earning an industry-recognized certification. Becoming a Unity Certified Associate is a great way to learn how to make games and even get started on a path to a career in games.

In this awesome workshop, you will learn:

  • Introduction
  • Project Planning
  • Introduction to Animations
  • Introduction to Coding
  • Managing User Experiences
  • Executing
  • Project Deployment
  • Using external tools for output enhancement
  • And other important aspects for being a game developer

We want to give you a flying start into the world of programming

Empowering you to create your own awesome immersive apps.

Focus on the essentials. Learn about the job roles and skills most essential to game production, and gain experience that directly maps to preparation for the Unity Certified Associate Exam.

Build a working game. Develop an end-to-end understanding of game production by building Zombie Toys, a third-person, 3D survival arcade game. Learn hands-on as you follow our course and execute game-development tasks covering everything from importing assets, to scripting behavior, to building the game for publication.

Explore A Career As A Game Developer

Entry Requirements:

This course is for anyone who wants a structured, hands-on, self-study program for learning game development, with or without the intention to pass the industry standard Unity Certified Associate Exam.

Able to understand basic graphics theory and gaming logic.

About the Trainer

Our trainer is Unity Certified and has been developing mobile applications, desktop software and virtual reality games since 2008.

He has been developing curriculum and teaching IT courses for the past 6 years.

Class Location: Little India Arcade

Course TitleUnity Certified Associate Preparatory Course
Course Reference NumberNA
Course Training Duration (hours)24
Course Fees(before GST and any applicable funding)$1050 (before GST)
Funding Validity PeriodNA
Mode of Training (e.g. classroom, blended, e-learning, etc.)Classroom lecture
Practical Performance
Course Objectives
  • Introduction
  • Project Planning
  • Introduction to Animations
  • Introduction to Coding
  • Managing User Experiences
  • Executing
  • Project Deployment
  • Using external tools for output enhancement
  • And other important aspects for being a game developer

GET IN TOUCH

Click here to register or dial: 6292 4804